Character Sets in Maya

Character sets allow you to set keyframes for a number of parameters at the same time. They provide a way to keyframe entire poses in stead of the changes to individual controllers.

You generally do not want to include the master controller in your character set, something I did in the video above.

When you start to refine your animation, you want to offset the keyframes in time so a pose is not hit on a single frame, and leave the character set to adjust individual parts of the animation

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