Intro to UV Texture Coordinates, Unfolding UVs Quickly. These video’s should get you on your way to create proper UV layouts for your character or object
Tag: Instruction Video
Driving Animation with Audio: MASH Audio Node
Here is how you can use audio to drive animation using a MASH network. Or without a NASH network
Animating in Krita: Transform Mask
You can use a transform mask in Krita to animate your drawings moving around on the canvas
Character Sets in Maya
Character sets allow you to set keyframes for a number of parameters at the same time. They provide a way to keyframe entire poses in stead of the changes to individual controllers.
Using Krita for Animation
Introduction on how to create animations using the 2D paint program Krita
Krita: Onion Skinning Elements
The video below shows a way I came up with to onion skin individual elements by using layers, in Krita. It also shows how to use layers to draw motion paths, and block timing. Result
360 Rendering with Arnold
Setting up a camera in Maya to render a 360 degree view for use in VR
Maya Basics: Setting a Project
Note: this video is also posted as part of Maya Basics: Project, Shortcuts When you start working in Maya, the first thing you want to do is set your project. That way you know where your files get saved, and the program will know where to look for texture images, etc. Remember to always check […]
Rendering a Wireframe
Here is a way to create a nice wireframe playblast to show off your modeling skills.
Setting Focus Distance
In this video, I lay out a somewhat automated way to set the Focus Distance correctly when rendering with Depth of Field. It involves connecting a distance measuring tool to the camera.