Character sets allow you to set keyframes for a number of parameters at the same time. They provide a way to keyframe entire poses in stead of the changes to individual controllers.
Setting up a camera in Maya to render a 360 degree view for use in VR
Note: this video is also posted as part of Maya Basics: Project, Shortcuts When you start working in Maya, the first thing you want to do is set your project. That way you know where your files get saved, and the program will know where to look for texture images, etc. Remember to always check the current project when opening Maya, you can find this at the top of the new project window Usually the […]
In this video, I lay out a somewhat automated way to set the Focus Distance correctly when rendering with Depth of Field. It involves connecting a distance measuring tool to the camera.
How to see the contribution of individual lights to the scene in the Arnold Render view. One minute video in the new series Maya Tips and Tricks.
Morphing has gotten a lot easier in Maya with the Shape Editor.
This continues where the Hermit Tutorial left off. Refining the model using the Multi Cut tool, adding geometry using Extrude.
Basics of the Bridge tool in Autodesk Maya (short Instruction video)
Basics of the Boolean tool in Autodesk Maya (short Instruction video)