360 Rendering with Arnold Posted on March 28, 2022 | By Wobbe F. Koning | No comments Setting up a camera in Maya to render a 360 degree view for use in VR Read More » 360 Rendering with Arnold
Modeling a Head Posted on February 15, 2022 | By Wobbe F. Koning | No comments Hybrid approach to modeling a head, using sculpting and Quad Draw. Read More » Modeling a Head