A simple technique to enhance the topology of your model. The eye is boxed in and could use an extra edge loop around it, so why not just draw it in and collapse the resulting triangles? Note that the actual modeling is done without smooth preview. The Interactive Split Edge tool has been replaced by […]
Tag: Tool
Normal Map Online
This site lets you create normal maps based on images or a height map NormalMap-Online
Basics of using Bridge in Maya
Basics of the Bridge tool in Autodesk Maya (short Instruction video)
Basics of Boolean in Maya
Basics of the Boolean tool in Autodesk Maya (short Instruction video)