Render Settings, Where does Maya save the images, Batch Rendering, Rendering a Sequence, Converting an image sequence to a movie
Author: Wobbe F. Koning
Box Modeling Demo
This continues where the Hermit Tutorial left off. Refining the model using the Multi Cut tool, adding geometry using Extrude.
Building a Monkey candle
A box modeling example created in LightWave
Starting Box Modeling
Starting Box Modeling.
Part 2 of the Hermit Tutorial.
Adding Image Planes
Adding Image Planes in Maya.
Part 1 of the Hermit Tutorial
Basics of using Bridge in Maya
Basics of the Bridge tool in Autodesk Maya (short Instruction video)
Basics of Boolean in Maya
Basics of the Boolean tool in Autodesk Maya (short Instruction video)
DIY Copy Stand
With just a cellphone, a shoe box and lamp, you can build your own copy stand to photograph two dimensional work.
Working with Non-Linear Deformers
Bend deformer example, stacking controllers. how to add controllers using set driven keys.
Using Revolve
This tutorial was originally published, and is no back, on 3dtutorialzone.com and probably written by Travis. I slightly updated it for Maya 2016/17. Tools used in this tutorial Revolve (Curves/Surfaces) Revolve takes a nurbs curve, spins it kind of like pottery, and makes a complete 360 degree object. Set-up Set the menu set to surfaces.Make […]