Audacity is a powerful open source audio editing program, with many high quality filters you an use to process you audio and make it sound exactly how you want it.
Available for Mac, PC and Linux
Audacity is a powerful open source audio editing program, with many high quality filters you an use to process you audio and make it sound exactly how you want it.
Available for Mac, PC and Linux
Intro to UV Texture Coordinates, Unfolding UVs Quickly. These video’s should get you on your way to create proper UV layouts for your character or object
After months of hard work, you have finally have all the image sequences on disk. So now what? With this page I hope to get you started with the conversions of a bunch of image sequences to a polished, professionally finished animation. Editing: Adobe Premiere Pro In Premiere Pro you work in a project. This […]
Character sets allow you to set keyframes for a number of parameters at the same time. They provide a way to keyframe entire poses in stead of the changes to individual controllers.
GIMP, the GNU Image Manipulation Program, is an excellent tool for editing images with many features comparable to Adobe Photoshop. It has been around for 25 years and is free and open source. Download: https://www.gimp.org/
Krita is a professional free and open source painting program. It is an excellent tool for concept art texture and matte painters illustrations and comics In addition, is supports 2D animation Get Krita The software can be downloaded from Krita.org
Meshroom is a free, open-source 3D Reconstruction Software based on the AliceVision framework
This powerful photogrammertry tool is available for Windows and Linux
These two videos show the basics of using the 3D paint tool in Maya, and how to then refine the result in Adobe Photoshop. The model used was created by Naeem Green ’22 A rather old but still useful tutorial can be found on 3dtutorialzone.com
The Quad Draw tool in Maya is great for retopologizing a model. You basically draw a new mesh on top of the (probably way too high density scanned) mesh, Here is a video on the basics. To start drawing quads on top of an existing mesh Select the surface you want to re-topo (draw on) […]
A simple technique to enhance the topology of your model. The eye is boxed in and could use an extra edge loop around it, so why not just draw it in and collapse the resulting triangles? Note that the actual modeling is done without smooth preview. The Interactive Split Edge tool has been replaced by […]