A series of videos showing how use the Polybuild tool in Blender to build a clean mesh on a 3D sculpted head. The sculpt was also created in Blender.
Tag: Tool
Shutter Encoder

Free and open source video (and audio) converter with basic editing capabilities. Also allows you to download web video.
Audacity: Audio Editing and Recording

Audacity is a powerful open source audio editing program, with many high quality filters you an use to process you audio and make it sound exactly how you want it.
Available for Mac, PC and Linux
UV Texture Coordinates

Intro to UV Texture Coordinates, Unfolding UVs Quickly. These video’s should get you on your way to create proper UV layouts for your character or object
Finishing your animation: Editing with Premiere Pro

After months of hard work, you have finally have all the image sequences on disk. So now what? With this page I hope to get you started with the conversions of a bunch of image sequences to a polished, professionally finished animation. Editing: Adobe Premiere Pro In Premiere Pro you work in a project. This […]
Character Sets in Maya

Character sets allow you to set keyframes for a number of parameters at the same time. They provide a way to keyframe entire poses in stead of the changes to individual controllers.
GIMP: 2D Image Editing

GIMP, the GNU Image Manipulation Program, is an excellent tool for editing images with many features comparable to Adobe Photoshop. It has been around for 25 years and is free and open source. Download: https://www.gimp.org/
Krita: 2D Painting & Animation

Krita is a professional free and open source painting program. It is an excellent tool for concept art texture and matte painters illustrations and comics In addition, is supports 2D animation Get Krita The software can be downloaded from Krita.org
Meshroom: Photogrammertry

Meshroom is a free, open-source 3D Reconstruction Software based on the AliceVision framework
This powerful photogrammertry tool is available for Windows and Linux
3D Paint Tool

These two videos show the basics of using the 3D paint tool in Maya, and how to then refine the result in Adobe Photoshop. The model used was created by Naeem Green ’22 A rather old but still useful tutorial can be found on 3dtutorialzone.com