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Introduction to Vertex Groups and Hooks in Blender, using cloth as an example.
Instruction Video.
Introduction to Vertex Groups and Hooks in Blender, using cloth as an example.
Instruction Video.
Here is a quick introduction to using Rigid Body Dynamics in Blender
Introduction to Blender. Covers scene navigation, adding and manipulating objects (edit mode)
Converting Audio, Editing Sounds: converting downloaded audio.
Basic Sound Editing in Premiere Pro
How to use a Texture Reference Object to make a solid texture stick
How to render an Image from Maya with an Alpha channel for compositing
The video below shows a way I came up with to onion skin individual elements by using layers, in Krita. It also shows how to use layers to draw motion paths, and block timing. Result
Setting up a camera in Maya to render a 360 degree view for use in VR
Ideally you want to create a proper UV layout for your model before you rig it. Here is a way to create UVs after skinning/binding your model
In this video, I lay out a somewhat automated way to set the Focus Distance correctly when rendering with Depth of Field. It involves connecting a distance measuring tool to the camera.