
A box modeling example created in LightWave
A box modeling example created in LightWave
Starting Box Modeling.
Part 2 of the Hermit Tutorial.
Adding Image Planes in Maya.
Part 1 of the Hermit Tutorial
Basics of the Bridge tool in Autodesk Maya (short Instruction video)
Basics of the Boolean tool in Autodesk Maya (short Instruction video)
With just a cellphone, a shoe box and lamp, you can build your own copy stand to photograph two dimensional work.
Bend deformer example, stacking controllers. how to add controllers using set driven keys.
This tutorial was originally published, and is no back, on 3dtutorialzone.com and probably written by Travis. I slightly updated it for Maya 2016/17. Tools used in this tutorial Revolve (Curves/Surfaces) Revolve takes a nurbs curve, spins it kind of like pottery, and makes a complete 360 degree object. Set-up Set the menu set to surfaces.Make […]
Basic Modeling Tutorial.
Introduces Bevel.
Second part of an Introduction to Box Modeling Tutorial, where we add some geometry.
Introduces Extrude and Bridge