![](https://animation.monmouth.edu/instruct/wp-content/uploads/sites/3/2020/09/QuadDrawVideo-250x139.png)
The Quad Draw tool in Maya is great for retopologizing a model. You basically draw a new mesh on top of the (probably way too high density scanned) mesh, Here is a video on the basics. To start drawing quads on top of an existing mesh Select the surface you want to re-topo (draw on) […]